Ksp planet mods.

Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mods Discussions ; Mods that add extra planets to RSS mod Mods that add extra planets to RSS mod. By JPGSP May 15, 2019 in KSP1 Mods Discussions. Share More sharing options... Followers 0. Reply to this topic; Start new topic; Recommended Posts. JPGSP. Posted May 15, 2019. JPGSP. Members; 109

Ksp planet mods. Things To Know About Ksp planet mods.

Kermit's stock-alike & QoL (13 mods) Features: - ReStock & Restock Plus - Tundra - FUJI - Missing history - Comfortable Landing - Moderately Plane Related QoL improvements, including: - Commnet Visualisation - Docking Camera (KURS) - Docking Port Allignment - Hullcam VDS Graphic improvements: Module Depth Mask. All mod dependencies at the bottom.Merge the given GameData folder with KSP's GameData folder; In addition, if you are using a custom planet mod: Extract the relevant "DistantObject" folder inside "Alternate Planet Color Configs" If you can't find a color config for your planet mod, flares will still render properly, but they will be completely white.Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [KSP 1.5.*] Outer Planets Mod Patch for Principia [KSP 1.5.*] Outer Planets Mod Patch for Principia ... slightly modified, but also with additional support for other planet packs, axial tilt, and more! Edited March 27, 2023 by Iodyne. Quote; Link to comment Share on other sites. More ...Other_Worlds was a star and planet pack that started out 2 3 years ago as my first ever ksp mod. This time, with the knowledge that I've aquired through out the years, I'm going to redo this pack! It will also include Sprite Parts, based on Project Starshot. It even comes with actual functionallity!View attachment 88128. KSP System (KSP Planetary Pack) Release Thread. The download link will be available below. Features of this system: 1. Custom Terrain (The famous slopes of Minmus, the mountains of the planet Wall, the bumps of Bop and others) 2. The presence of most Easter eggs from the original game (Monoliths, Vallhenge and others) 3.

Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.12.x] BetterTimeWarpContinued - Customizable Time Warp, and Lossless Physics Warp ... an already-long drive around a planet can get reeeeally long - and one is getting an unfair advantage with effectively superkerbal reflexes when approaching hazards. Just wishlist stuff, but thanks for ...Little Big Planets "Everything's just a hop, skip, and a jump away" What is Little Big Planets? Little Big Planets is a collaborative project, seeking to replace the stock system, with a 10x smaller system, effectively at 100x smaller than real scale, creating a new an unique experience similar to that of the ancient Toy Kerbin mod.KSP1 Mod Releases. [1.3 of KSP] [1.9.4] Suthe Planet Overhaul Mod. [1.3] Suthe Planet Overhaul Mod [Version 1.9.4] [Updated for Kopernicus' Sunlight Patch] This planet mod replaces the entire stock system and renames the Sun. This solar system vaguely represents the real solar system, but I've optimized it as I see fit and made this as a result ...

49. TextureReplacer. Before we get into the gameplay mods, let's also take a look a look at a few ways we can improve the game's graphics. Visuals is commonly stated as a negative for Kerbal Space Program, while some would argue that it isn't really the point of the game anyway.

Links for Outer Planets Mod Edition [KSP 1.7.3 and earlier, OPM has changed since this too] (v3 page layouts): Spacedock. Curse. Dropbox So far the pages are populated with the following information: A picture of the planet Pictures of the planet's parent body and moons The planet's in-game descriptionKopernicus (Yeah, never thought a planet pack would need Kopernicus!) KopernicusExpansion (Never tested it without KopernicusExpansion, may work without it.) Supported Mods. Scatterer Environmental Visual Enhancements Homeswitch is optional in this mod! Simply add the folder named ZiveHomeswitch located in the Optional folder to KSP's GameData!While nothing is going to be dependent on any DLC, both DLC packages will be fine. So, to start, here are some initial mods for the pack. This first set of mods mostly ignores parts, and is concentrated on Quality of Life, Playability, Visuals and Audio: Base Mods (not mods for bases) Reveal hidden contents.Ever wondered how to make your version of KSP look like mine? Well, wonder no more, here is a guide!👕Buy my Merch!!..... https://bit.ly/3fM2BKs😎Joi...The shader that Squad uses for Kerbal Space Program's terrain is extremely limited. Parallax's original feature was a brand new terrain shader, but the scope has expanded to surface objects as well. ... If this planet mod supports Parallax 1.3.1, ...

USI's Modular Kolonization System (MKS) provides a huge array of new gameplay systems and supporting parts to support the experience of designing, building, and maintaining interplanetary colonies in Kerbal Space Progam. For over three years, MKS has been the definitive Colonization mod for KSP, with continued refinement of the parts …

Installation. Copy the GameData folder into your root folder. -Included in the pack are AirplanePlus and Firespitter* folders. It also packs ModuleManager*. *I do not own these mods, I merely packed them in for Airplane Plus to be functional and avoid linking for downloads of dependencies. Big thanks to their Authors. Forum link. Adds plane parts.

The Toyota TRD Tacoma is a rugged and capable off-road truck that is built to handle any adventure. However, if you’re looking to take your TRD Tacoma to the next level, aftermarke...KSP 1 Mods Since KSP2 is looking extraordinarily grim right now and I've been craving a KSP type experience, I'll probably re-install 1. ... I'll probably re-install 1. I never really experimented with planet packs or things that wholly altered the game. Mostly just things that altered the atmosphere of the game. Both literal atmosphere and ...KSP1 Mods. KSP1 Mods Discussions. Habitable Planets Kopernicus Mod (WIP) So I was thinking about making a new planet pack that adds a bunch of habitable and/or terraformed planets in it. However, I've run short of ideas, so I thought I'd reach out to the community for some insights. So far, the addon to the system I've designed has 8 Habitable ...KSP1 Mods. KSP1 Mods Discussions. This is a list of the top five planet packs in my opinion. 1: Kerbal Star Systems Kerbal Star Systems is a mod that turns the Kerbol system into a bigger, more realistic place. There are 125+ Stars Planets and Moons, each crammed with detail and effort. You can get it here 2: Galileo's Planet Pac...For mods replacing the stock system, there are 3 main ones that pop to my mind: Beyond Home, Whirligig World, and Galileo's Planet Pack. Beyond Home's main system is a joy to explore and it allows you to go back to the dead Kerbol System. Whirligig World replaces the stock system with 50 new bodies orbiting Kaywell and Limnell.Create your own Minecraft server with a single click from our partner ServerMiner: Click Here and get 20% off with promo MJRLegends. No technical knowledge required and instant setup!

Mod We have put our best effort to make the solar system good. This mod is a Collab with @Cyrus Playz to make a revamp of the stock planets AND add new planets and star systems First Released on KSP's 10th anniversary. Key : Green = Done, Yellow = WIP, Red = Planned Plans :IkeTyloDresPolLaytheSun...It's quite a simple mod once you learn how to use it. (if you can figure out the maneuver node system, you can figure out the kerbtown gui) Just land where you want the launch site, ctrl+K ingame to open the gui, select an object, move it around the surface with the arrows, and mark the object as a launch site. 1.0.8 for KSP 1.12.2 | Download: 65.30 MiB | Released on: 2021-11-29 The Minor Planets Expansion (MPE) is made to work along-side the glorious Outer Planets Mod to make a more complete analogue to our real solar system. It does so by adding a total of 15 new objects, from asteroids to dwarf planets! All of which use hand-drawn heightmaps, have biome maps, and even science definitions! Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development [WIP][1.3.1] North Kerbin Dynamics - Nuclear Bombs and Heavy Ordnance Pack (and other things) v0.84b ... = Updated to BDAc BETA 1.1 = Mainly compatibility stuff 0.8.3: = Compatibility with KSP 1.3.0 0.8.2: + Added in the Mk77 Incendiary Bomb (WARNING: NAPALM CODE IS UNFINISHED ...Gameslinx's Planet Overhaul is a planet pack that adds massive amounts of new planets, while at the same time modifying Kerbin, the Mun, and Minmus. While it isn't exactly realistic, it is definitely a fun pack. Uncharted Lands currently won't work in versions above 1.3, but like New Horizons I've been able to fix it.KSP1 Mod Development. [March 2nd, 2022 ] Wabi Sabi Planet Mod. Wabi Sabi - Perfect Imperfection The Overview: Wabi-Sabi. A word that has held prevalence in Japanese culture for centuries. A word that holds so much meaning and depth, it lacks a proper translation into English. It means the acceptance of transience and imperfection, and ...Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mods Discussions ; Launchpads on other planets Launchpads on other planets. By Niallalva March 10, 2019 in KSP1 Mods Discussions. Share ... KerbalKonstructs mod lets YOU build your own bases on any planet, but I don't think anyone has released any off Kerbin bases. Quote; Link to comment Share on ...

7 Kerbal Planetary Base Systems. Kerbal Planetary Base Systems by Nils2778 is a mod that makes building your own bases on other planets more interesting by adding new buildings for you to use, such as greenhouses and laboratories. The creator does a great job of making all the new parts look like they're native to the game, …Hey everyone, I hope you are doing well. So, I've been searching for a mod to enhance the stock system, and add more planets without changing the stock system much, apart from visuals and other non-orbit changing stuff. I've been doing some digging and I found a mod called OPM. This mod seems rea...

KSP Recall. By lisiast. 316.4K. Mods. Kerbal Planetary Base Systems. By nils2778. 1.1M. Mods. EVE: Environmental Visual Enhancements. By WarwickAllison. 751.8K. Mods. …Apr 1, 2020 · All of these new worlds were made from hand-drawn maps, with very little reliance on stealing from real world objects to ensure a stock-alike feel. This mod is made to be used along side OPM, think of it as an unofficial, fan-made expansion pack for OPM. The analogue list: Edas - Eros. Vant - Vesta. What is Community Planet Enhancement? Community Planet Enhancement (CPE) is a planet modding project opened to the KSP community. It aims to remake all stock planets to make them more aesthetic and more interesting to explore, without changing any physics parameters of the stock system.Watch on. Documentation: Manual (note, updated more often than the release). ( non-ssl link) Download: Extraplanetary Launchpads v6.99.3. ( non-ssl link) To download an older version, edit the url for the current release such that the version number matches the desired release. Support my efforts:What is Community Planet Enhancement? Community Planet Enhancement (CPE) is a planet modding project opened to the KSP community. It aims to remake all stock planets to make them more aesthetic and more interesting to explore, without changing any physics parameters of the stock system.This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.12.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto as well as several of these planets' moons.The Extrasolar mod adds the red dwarf star "Valentine" to the Kerbol System. Orbiting Valentine are several new planets and moons to discover. Because Valentine is so far away, you will probably have to download some mods in order to make the trip easier. Extrasolar is compatible with 1.3.1 and up.Links for Outer Planets Mod Edition [KSP 1.7.3 and earlier, OPM has changed since this too] (v3 page layouts): Spacedock. Curse. Dropbox So far the pages are populated with the following information: A picture of the planet Pictures of the planet's parent body and moons The planet's in-game description

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Good Planet Packs/Other Mods for a Modernized Interstellar Quest. Hi all, I used to play KSP pretty regularly between 2014 and 2017, doing everything in the stock game, including Eve and Tylo-return mission, before getting a bit burnt out. I'm currently looking at jumping back in, but I want to extend the main game out quite a bit.

"term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2KSP stuck loading [FIXED] Issue has been fixed, thanks to everyone who helped and/or gave suggestions, issue was one of the planet mods. KSP keeps getting stuck at the very end of the loading with the black screen and the planets orbiting Kerbol. Version is 1.12.5. Every time I validate the files, I get: "1 files failed to validate and will be ...v1.1.0 (10 June 2022) Full Screenshot Gallery Currently the mod adds 12 different engines. You can read about the engines in the Wiki. You will notice that they run on a variety of fuels. These fuels provide advantages and disadvantages compared to stock Liquid Fuel and Oxidizer, having different...Plugin and source downloads: Latest Download! (for KSP 1.0.5) Reflection Plugin github repository. Confirmed working with 1.0.5. Version 2.0.1 for KSP 1.1.2 in progress. Not available yet. Version 2.0. Fixed long standing detached transform bug. Fixed rendering artifacts.May 5, 2021 · KSP1 Mods. KSP1 Mod Releases. [KSP 1.11.1] Birth Of Time Planet Pack. Billions of years after the universe has died, The Kerbals have opened an anomaly to this new universe. Before the dawn of life has occured, they crash land on Esmuth. Here they must start anew, and take back the stars. It is highly configurable and a number of other mods provide improved clouds not just for the stock planets, but for other planets provided by other mods. Go HERE for E.V.E. for later versions of KSP The mod works on KSP 1.8, and older versions are also available.Some players may remember the Rescale! mod made by Gallieo88, but is outdated, so i decided to convert Rescale to the modern versions of Kerbal Space Program. The Rescale Continued is a small mod used with Sigma Dimensions to change the universal scale, and you can select 2x, 2.5x, 3.5x, 5.4x, 7.6x, and even 10x scale to …This mod previously supported the above languages. And still does. From KSP 1.3 English and Spanish is supported by default when you select those languages via KSP language settings. This mod also can support the other KSP 1.3.0 supported languages - but has not been translated at this stage.Get it here. Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. These faraway planets and moons provide a challenge rarely encountered in Kerbal Space Program.This plugin adds some outer dwarf planets to the Kerbol system. Each of the dwarf planets is analogue of the real world dwarf planets (e.g. Pluto, Eris). Currently, there are 4 new dwarf planets and 5 new moons to explore. These planets are very distant and quite challenging to reach; gravity assist is a must for a more efficient journey.This dwarf planet of 525 km in diameter has a surface area roughly the same as Venezuela. It was visited by the Dawn probe in 2011. UPDATE 2015/07/18. ... Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.0.5] RSS Planets & Moons expanded v0.12. Sedna is finally here! Theme . KSP Light (Default) KSP Dark . KSP Light Red .

Parallax 2 will make all planets and moons look way more gorgeous, with terrain tessellation and a realistic high density of surface features, such as rocks, trees and grass. It has a high impact on performance. I recommend a manual install. Make sure your follow every step on the mod's forum page.Kopernicus, the planetary system modifier mod. There are versions for different versions of KSP up to 1.8.1 and it's version locked so ONLY works on the specified version of KSP, make sure you get the right one. KSP 1.8 also changed the game's Unity version which means that a lot of 1.7.3-compatible mods are NOT 1.8.x compatible and …DMP is a multiplayer mod for kerbal space program. DarkMultiPlayer v4.4 for KSP 1.12.5 WeatherDrivenSolarPanel Related plugins for True Volumetric Clouds, now the weather will affect the energy output of solar panels. WeatherDrivenSolarPanel 0.9.4.1 for KSP 1.12.5 ...Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ...Instagram:https://instagram. harry potter creature ficslittle caesars pizza middlesboro menukwikset lock factory resettony beets net worth For mods compatible with [version], can be either the full version number or a partial prefix, e.g. ver:1.12 matches 1.12.0, 1.12.1, and 1.12.2: ... (KWP) is a groundbreaking weather and climate mod for KSP. In KWP, weather and climate data from the Model for Prediction Across Scales (MPAS) were incorporated into KSP gameplay. ... factory outlet mall in tuscola ilsalvage snowmobile Hi i am the nerd of all nerds, and working on a small review video if your planet pack I found some weird bug when landing on minmus, the velocity told me that i was moving at 10 m/s and i was standing still. But the mod looks relly nice and i am glad that people are still trying to make ksp1 nicer even tho ksp2 i getting worked on (: tmobile essentials international Also thanks for new planet flares! @GregroxMun - For his amazing star tutorial and making me feel at home in the planet modding community shortly after I joined. @Adstri - For inspiration, support, and camaraderie. @SnailsAttack - Supplied useful references and resources in the creation of this mod. Also gave a few pointers.Proceed with caution. Information Changelog Stats. This mod will add 10 new planets/moons into the kerbol solar system! (This will also add a oxygen-atmosphere gas giant) Planets currently added: Nevo (75% done) Taythe (50% done) Nevorus (56% done) Jupa (95% done) Hetten (87% done) Terra Nova (90% done) Planets/moons needed to be added/changed: